//-----------------------------------------------------------------------
//Copyright (c) "$safeitemname$". All rights reserved.
//$guid1$
//$username$ $time$
//
// $safeitemname$ :
//
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;
namespace XNAGame
{
class Class1
{
}
}
The above "code" is free and can be modified, updated and used without consent.
Bye for now,
Michael Hubbard
http://michaelhubbard.ca
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